Metal Sole molding the digital world - page 6

CSS Styling for print

CSS Styling for print

Some will find this a very dull topic, others may be enthralled. But in the end we all need to pay attention to the printers of the world — and there are many of them. As a lead designer for a company with a very…

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Game Tracker 2.0 (2009)

Game Tracker 2.0 (2009)

This entry is part 2 of 6 in the series Game Tracker Portfolio

It wasn’t long after the first release of the Game Tracker family of apps that I started in on the next design. I was moving toward a more video game HUD feel. I was still learning ways to extend views in iOS — it was…

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iExercise (2009)

iExercise (2009)

An early application of mine that I maintained across multiple platforms revolved around tracking exercise. When I first dove into iOS it seemed fitting to use this application as a learning app to get things started.

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FedEx iPhone (2008)

FedEx iPhone (2008)

This entry is part 1 of 4 in the series FedEx iOS

In early 2008 FedEx joined the Apple iPhone App bandwagon. It was very early in the iOS development world that we took a chance on a totally unproven platform — the future to those who looked seemed obvious. Turned out, it was a good choice….

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Sprite Sheets: The Movie

Sprite Sheets: The Movie

Great little explanation of how sprites are used to save memory in a game or other graphic intensive application.

As an added plug it’s worth noting this movie was created by the best sprite sheet program around: TexturePacker. This little program is so good I used it exclusively for Joe Monkey Escapes. And to prove how good they are I’ve also used it to package all my CSS-based sprite sheets together for my latest website project. Simple awesome.

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TweetBox (2008)

TweetBox (2008)

I also took on a Twitter client when it was a service just starting to gain public attention. The API was very open, the ecosystem was very active and there was lots to learn from writing such an integrated application. TweetBox started its life as…

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The History of English (in 10 minutes)

The History of English (in 10 minutes)

  It’s another interesting take on history from the folks over at Open University. This time they take on how English came to be. It’s fast and silly, and hard to digest in any meaningful way, but you will surely get a nugget or two…

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60 Second Adventures in Thought

60 Second Adventures in Thought

  These are some awesome expressions of theory and philosophy here by The Open University. The crossing of simple line-art and science truly works here. These truly do serve as a jumping-off point for thought and learning. There is a lot more to understand, but…

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Science time: Higgs Boson with Leonard Susskind

Science time: Higgs Boson with Leonard Susskind

  You’ll have to pardon me for geeking a little here about the whole Higgs Boson thing. Don’t worry, I won’t bore you with some half-hearted attempt to reiterate what it means to humanity and how even Einstein is likely turning a little jig wherever…

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Game Tracker 1.0 (2008)

Game Tracker 1.0 (2008)

This entry is part 1 of 6 in the series Game Tracker Portfolio

Video gaming has always been a personal interest, so one of the first apps I wrote had to do with listing the games that were available and their ratings. Sounds simple, I know. There is a heavy Java back-end that manages the data and normalizes…

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